SAGE progress report: feb 2026

In September 2025, I announced that I am drafting a fantasy roleplaying game called SAGE, which stands for Simple & Awesome Gaming Engine. It’s designed to be: 1) easy to play; and 2) really cool. It’s meant for people who don’t have the time or inclination to plow through 400 pages of dense rules. The Continue reading SAGE progress report: feb 2026

a great “wasted” year

This Wasted Land, my third published novel, was released a year ago.  As I mentioned in this post, it was in 1988, when I was a senior in college, that I first began working on what would become TWL.  I developed the premise, created some characters, and did extensive research, Continue reading a great “wasted” year

10 things gaming taught me about real life

A few weeks ago, I wrote about how Dungeons & Dragons was a big influence on my writing; this past weekend’s article from the New York Times says I’m not the only one. Authors like China Mieville, Cory Doctorow, and George R.R. Martin (you might have heard of his little Continue reading 10 things gaming taught me about real life